The Move controller works like a mouse: you'll move around an icon on screen and then hold down the trigger button to make your character move in that direction. Playing with the Move controller changes the experience significantly, but so far it doesn't seem to be much of an enhancement over a traditional controller. Once out of the dungeon, we arrived in Thanos Village, one of the game's hub environments where we were able to buy new weapons and items with our gathered gold, assign skill points, and talk to villagers to learn more story tidbits and get directions for future assignments. After dealing with the Cremator, we made our way through the last half of the dungeon fighting slightly more challenging clusters of Goblin Crawlers and Goblin Sorcerers, ranged magic users who'd hurl fireballs at us from a distance. There are occasional treasure chests throughout each level with class-specific weapons that you can pick up. ![]() The loot drop system is also a fairly streamlined operation, with gold automatically divvied up between players. So long as another party member is alive you can keep bringing back fallen party members. If one of your partners dies during combat another player can bring him back to life by standing over him and hitting R1. He was effectively a mini-boss and it took about two minutes of orchestrated thwacking with my three other partners to take him down. Mid-way through the level we encountered a Cremator, a lumbering stone giant whose body was in flames. ![]() Sprinkled throughout the level are various story points where you can read up on the lore and, occasionally, pull switches to open gates. Goblin Crawlers were easily beaten with 4-5 whacks of a sword or a few bursts of Mage magic. The X button is a regular attack, Square triggers a heavy attack, R1 is used to interact with environmental objects, and the L2 triggers a special Fairy Attack, which deals lightning damage to every enemy in a wide radius around the player. Playing with a DualShock 3 is simple and easy to get into.
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